Build a ship, launch an expedition
What this does
The build loop turns raw parts into a named Ship Title; the expedition loop sends that ship on a timed run that pays out resources and triggers mid-run events you can influence.
Prerequisites
- Tutorial complete. (Onboarding guide)
- Parts in your inventory. Use
/daily(24-hour cooldown, free full set + 100 Creds) or/packto get more. - At least one crew member hired. The
/dailyreward always surfaces today’s free lead — run/hireto claim them.
Step-by-step walkthrough
1. Fill all seven part slots
Open /inventory to see what you have.
Parts fill seven slots: Reactor, Drive, Thrusters, Hull, Retros, Stabilizers,
and Overdrive.
Equip one slot at a time with /equip slot card_name,
or fill all empty slots at once with your highest-rarity parts:
/autoequip mode:Best (highest rarity)Run /hangar to confirm all seven slots show a part.
2. Preview and mint a Ship Title
Run /build preview to see which race format your
current loadout trends toward — Sprint, Endurance, or Gauntlet — before locking
anything in.
When ready, run /build mint. The bot assigns a race
format, generates a name, and stamps the build with a serial number. All seven
slots must be filled to mint.
After minting, the Reactor and Hull slots are locked. You can still swap
Drive, Thrusters, Retros, Stabilizers, and Overdrive freely. To rebuild from scratch,
run /build disassemble — this scraps the
title but returns all parts to your inventory.
3. Assign crew through your Hangar room
Open your home base with /base and enter the Hangar.
Select your ship from the build list, then use the crew slot buttons to assign
crew members to the open archetype slots.
Crew slots depend on your hull class:
| Hull class | Slots |
|---|---|
| 🚛 Hauler | 3 — Pilot, Engineer, Navigator |
| ⚔️ Skirmisher | 2 — Pilot, Gunner |
| 🔭 Scout | 2 — Pilot, Navigator |
You can also run /hangar for inline crew controls, or
use /assign to assign a crew member by name.
4. Launch an expedition
Run /expedition start, pick a template from
the autocomplete list, then pick your ship. The ship and crew must be idle and
meet the template’s minimums. The bot confirms with an ETA timestamp.
You can run up to 2 expeditions at the same time. A ship is locked for the duration — you cannot equip parts or re-assign crew while it is out.
Check progress at any time with /expedition status.
5. Respond to events and collect results
During the run, mid-expedition events fire as Discord buttons on the bot’s message. Click a choice to commit your response — you have a 30-minute window before the scene auto-resolves with its default option.
You can also respond by slash command:
/expedition respond expedition scene choice.
When the timer expires the bot posts the results. Resources, Creds, and crew XP land in your account automatically.
What “success” looks like
/hangarshows a minted title with a name, serial, and race format./expedition statusshows the run’s ETA (or “No active expeditions” once done).- Resources appear in your stockpile after the run ends.
Common gotchas & troubleshooting
“Fill all 7 slots before minting. Missing: …”
Use /equip or /autoequip to fill the listed slots.
“Build <name> is busy until it returns from expedition — can’t modify it right now.”
The ship is out. Wait for it to complete, then equip or mint.
Check the ETA with /expedition status.
“You’re at the max active expedition limit (2/2). Wait for one to complete.” You already have 2 expeditions running. Let one finish before launching another.
“<template> needs at least N of {archetype}…”
The template requires a crew archetype that isn’t assigned (or the crew member is
injured/busy). Assign the right crew via the Hangar room or /assign, then retry.
“Too late — that scene already auto-resolved.” You responded after the 30-minute window closed. The scene picked its default outcome; the expedition continues normally.
“Your build already has a Ship Title. Use /build disassemble first to rebuild.”
Run /build disassemble to scrap and restart, or
open a new build slot with /build new (costs 500 Creds).
Related guides
- Your first hour: the tutorial — complete this before attempting the build loop.
- Claiming a Lighthouse — put your minted ship to work in the faction layer.
- Citizenship and docking — dock in a system to unlock the expedition duration bonus.